Thoughts on giving the mining ships a torpedo tube?
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1
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135
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23 February 2021
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Aetherwhisp Xenobio
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0
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184
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20 February 2021
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Swiss army sprites
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7
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265
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17 February 2021
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SScrit change suggestions by Sergei
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2
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181
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31 January 2021
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Security Collar
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8
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287
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30 January 2021
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NSV's Progressive Guide to Mapping by Sergei
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2
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175
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21 January 2021
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AGCNR reactor Feedback
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6
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211
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21 January 2021
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Low pop round solution idea
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1
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174
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5 December 2020
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Ship Weapon's balance
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3
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188
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1 December 2020
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Spills, Labcoats, and You. The basics of laboratory safety
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1
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181
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21 November 2020
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Docking mode locks you into a Z-Level
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0
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124
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16 November 2020
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Space Weather: Interesting, Helpful, and Potentially Dangerous Sector Hazards
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6
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218
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3 November 2020
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New Species: Lightbulb people
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2
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190
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21 October 2020
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Pulse Rifles/New Weapons
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0
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148
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21 October 2020
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Drop trooper kits
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6
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348
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10 October 2020
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Munitions Mech upgrade
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3
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221
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27 September 2020
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Ideas for Ghost Roles
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0
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152
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7 September 2020
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Squad comms upgrade
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4
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151
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5 September 2020
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Name the Vago 2
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0
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149
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1 September 2020
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Ideas for New Ship/Enemy/Boss Designs
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6
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223
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30 August 2020
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Ideas for New Ship Systems/Weapons
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4
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227
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27 August 2020
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New Patrol Objectives
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0
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143
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27 August 2020
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Vago 2: Death to the Aegis 2 Boogaloo, the suggestions thread
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3
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166
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22 August 2020
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Jelly-Slimepeople Roundstart Race
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17
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532
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21 August 2020
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Fighter safeties not working
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4
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124
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17 August 2020
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Rethinking Infantry Combat
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4
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203
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17 August 2020
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A new job role for sec
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2
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160
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16 August 2020
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The kitchen coldroom
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1
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159
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16 August 2020
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Streamlining the Jobs
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7
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332
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13 August 2020
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Colorful Chemicals
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1
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115
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12 August 2020
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